Features
- Realistic physics simulation for a Saturn V Rocket
- Includes air resistance, weight loss due to fuel, gravity based upon distance to the planet
- Randomized player-blind buttons - the operator is meant to relay the purpose of each button
- Minor 'punishments' for pressing these buttons without direction, such as a 'jettison' button
- Launch button will toggle rockets on or off
- Full player control of rocket facing and rotation using QEWASD
- Custom edited sky filter to display stars upon gaining atmospheric height
- Ability to roam the cabin by using 'F' to exit piloting mode. Click the stick to pilot once more
- Gravity applied on a roaming player based upon G forces on the craft and planetary gravity
- 'Fake' ship - The player is inside a static model that displays the view of the moving model to reduce complications
- Minor tree and terrain generation near launch site
- Full-scale Earth and atmospheric mode
Known Bugs
- Looking straight up or down can cause view problems
- Rocket sounds do not end when thrusters cut
- Resizing the game window causes the reticle to become offset from the center
- Some textures or materials do not export properly when building with Unity
- Unity WebPlayer sometimes offsets the game content slightly from the frame
- Render issues at high altitudes due to precision problems